FIRST LEGO League (FLL) is an exciting and fun global robotics program that ignites an enthusiasm for discovery, science, and technology in kids ages 9 to 14 (16 outside of the U.S. and Canada).
Each year FLL teams embark on an adventurous Challenge based on current, real-world issues. Guided by a team coach and assisted by mentors, the kids:
Research and solve a real-world problem based on the Challenge theme Present their research and solutions Build an autonomous robot using engineering concepts Using the yearly Challenges, FLL: Entices kids to think like scientists and engineers Provides a fun, creative, hands-on learning experience. Teaches kids to experiment and overcome obstacles. Builds self-esteem and confidence. Inspires kids to participate in science and technology. No matter what the child’s subject interest, FLL offers an opportunity for engagement. Whether it is by creativity, technology, or research, FLL dares kids to test, explore, expand, or completely change thoughts and approaches for different sciences each year.
According to FIRST, “FIRST Lego League (FLL) is a global program created to get kids excited about science and technology. Geared toward aged 9 to 16 (9 to 14 in the U.S. and Canada), FLL utilizes theme-based Challenges to engage children in research, problem solving, and engineering. The cornerstones of the program are its Core Values, which emphasize contributions of others, friendly competition, learning, and community involvement.
Each annual Challenge has two parts, the Project and the Robot Game. Working in teams of up to 10 children, and guided by at least one adult Coach, team members have about 10 weeks to:
Build an autonomous robot that will, in two minutes and 30 seconds, complete pre-designed missions Analyze, research, and invent a solution for a given assignment Create a clever presentation about their solution to perform in front of a panel of judges The culmination of all that hard work for many teams is the participation in an FLL event. FLL events are much like sporting events! Referees monitor and score the Robot Game. Judges review team presentations. Teams earn awards and trophies.
Every year, FLL works with experts in the field to create a Challenge that relates to a significant real-world issue. The end result is a two-part Challenge that requires research to complete the Project, and science and engineering to master the complex missions of the Robot Game. It’s a fun and exciting way to encourage kids’ minds.”
Courtesy of The Official CHAMPIONSHIP Program Guide, 2011
Over 17,000 teams
Over 170,000 students
To learn more about FLL, visit usfirst.org/roboticsprograms/fll